Team: Ben Scott, Kaleb Crawford, Qiaozhi Wang
Dev Blog

While virtual reality has introduced unprecedented immersion and interactivity into 3D design field, there is still a lot to improve in terms of user interfaces and user interactions. In this independent study, we set out to explore novel UI/UX approaches for VR.

Each week, we rapidly prototyped interaction techniques aimed at fundamental aspects such as selection, grouping and inventory. These experiments will later form a library of UI/UX vocabulary for more intuitive and efficient VR experiences.

Box lasso tool

Sphere lasso tool

Bubble lasso tool

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