Team: Ben Scott, Kaleb Crawford, Qiaozhi Wang
Dev Blog
While virtual reality has introduced unprecedented immersion and interactivity into 3D design field, there is still a lot to improve in terms of user interfaces and user interactions. In this independent study, we set out to explore novel UI/UX approaches for VR.
Each week, we rapidly prototyped interaction techniques aimed at fundamental aspects such as selection, grouping and inventory. These experiments will later form a library of UI/UX vocabulary for more intuitive and efficient VR experiences.
![](images/vrux/box.jpg)
Box lasso tool
![](images/vrux/sphere.jpg)
Sphere lasso tool
![](images/vrux/bubble.jpg)
Bubble lasso tool